The Butler Did It
(release 2)

This is a whodunnit. Minimal clues, minimal interaction, and a very minimal appearance.

It’s not, however, finished. I will endeavour to have a working, playable copy up soon.

For now, you can run the game and look at the people moving around. Click one of the icons in the bottom left to start the simulation. The characters will move around in the house, following their routine. The console has a readable text/situation output.

The Game

A crime has been committed in Lord Fletcher’s manor. Someone has been murdered.

Upon arriving at the scene, you are told (or will be, once a working build is released) who is deceased, where their body was found, and what they were murdered with. You have to interview the residents, trace their movements, and ascertain the identity of the killer.

Each icon represents a person in the house at the time of the murder. When the icon is clicked, the person is “interviewed”, showing their last movements, and anyone they encounter.

The murderer, however, is unlikely to confess to being guilty. So they will fabricate a story. No other characters have reason to lie about their movements, so by careful deduction and investigation, it is possible to find the perpetrator of the crime.

You may need pen and paper. Have fun.




All files (c) 2008
Philip Buchanan

Files may not be used for any purpose without prior permission.




